FLPlayer is a OSMF based simple application for playing flash based live video streaming content to android devices. FLPlayer works with popular streaming servers like Flash media server, Wowza media server or Red5 media server to play live video content. FLPlayer is suitable for both business to consumer redistribution and/or first hand usage.
- July 13, 2014
- Actionscript 3.0, Air, AIR Extensions, Android, Commercial, Java, Mobile, OSMF, Red5, RTMP
- Actionscript 3.0, Adobe AIR, Advertising, Air, Android, Flash Player 11, freebies, HTC, Native Extension, OSMF, reusable, RTMP, Streaming, Video, Wowza
- October 5, 2013
- Advertising, Air, OSMF, Red5, RTMP
- Adobe AIR, Advertising, Air, File broadcaster, freebies, Red5, RTMP, Streaming, Video, Wowza
OpenCaster is a free desktop tool for windows (soon to be available on mac), which allows you to broadcast commonly used media files (mp4,mp4,flv,avi,etc…) from your desktop to your favourite RTMP server, such as Flash media server / Wowza media server / Red5 Media Server. Create playlists with your fav media files and stream them to the internet like a live tv / radio show .
- Allows video/audio recording/broadcasting
- Allows playback over rtmp, rtsp (on supported devices) and http for various types of media streams
(a) Download and install the application on your android device from google play store:
- December 28, 2011
- Actionscript 3.0, Flex, Red5, RTMFP, RTMP
- Actionscript 3.0, Flash, Flash Media Server, Flash Player 11, Streaming
While recently working with the new Flash Player features, i came across a definitive issue in the new claimed AEC (Advance Echo cancellation) feature.
While Adobe says that AEC removes all echo problems that may happen in 2 way communications, i really doubt that the issue is far from resolved. In fact this introduces a new kind of issue.
The AEC algorithm actually tries to clear echoes, and mic feedback residues. However the interesting thing to note is the feedback issue will happen only if you have set Microphone.setLoopback(true); Else you will never need AEC anyways.
Now when you have Microphone.setLoopback(true); and you use AEC to save the day, you will notice that it often kills your own mic feed thinking it to be echo from the other side. Thus back to my original statement.. we never did solve the Echo problem.
In fact i found a issue reported on Adobe forums that has not been responded to. It seems that the issue happens when you use the EnhancedMicrophone api http://forums.adobe.com/thread/899119
Hence i will conclude this is a flash player AEC bug?? If any one may want to comment on this, and thinks otherwise (that AEC works for you), please let me know.