AIR mobile on – “Droid”

Adobe AIR showcases on Motorola Droid. Adobe AIR 2 extends the mobile capabilities of Flash Player 10.1 by delivering rich applications outside the browser and across multiple operating systems. AIR supports online and offline use cases for improved application reliability and access, enhanced app security models, and new support for geo-location (GPS). Watch yourself:

RIA on mobiles – reality bite

Flash player on mobile devices is finally showing signs of fruits.  For many of those who wanted to doubted the future of flash, the implementations of Flash player 10.1 will be a eye opener.  Dave Zuverink has written a  nice article on the Adobe  Dev Net that explains designing RIA for mobile devices. Dave Zuverink currently leads the development efforts of slider framework at Adobe. With the forthcoming of powerful hardware as the snap dragon chip, and the evolution of Flash player 10.1 in browser and mobile AIR, looks like every phone will be more capable than iPhone in a the near future.

Chroma Circuit Game – Another Flash CS5 pre release iPhone app

Chroma Circuit, an addicting little puzzle game available for the iPhone by Josh Tynjala of Bowler Hat Games done with a pre-release version of Adobe Flash Professional CS5.

Flash makes it to iphone one way or the other

iphone-preview

Adobe had unveiled its latest triumph as on Oct. 5, 2009. Where Adobe and competitors have been trying hard t make it to the iPhone, by leveraging their run time, Adobe had made it, with a different approach. “Why give them a interpreter when we can give them the native “. Late towards the end of this year 2009, Adobe presents flash cs5 professional IDE. The new IDE lets you publish your action script 3.0 projects as native iPhone executable. Imagine that now you wont be an alien to iPhone development and don’t have to learn their sdk either. Leverage your existing action script 3 skills to deploy for iPhone.

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