FLPlayer is a OSMF based simple application for playing flash based live video streaming content to android devices. FLPlayer works with popular streaming servers like Flash media server, Wowza media server or Red5 media server to play live video content. FLPlayer is suitable for both business to consumer redistribution and/or first hand usage.
- July 13, 2014
- Actionscript 3.0, Air, AIR Extensions, Android, Commercial, Java, Mobile, OSMF, Red5, RTMP
- Actionscript 3.0, Adobe AIR, Advertising, Air, Android, Flash Player 11, freebies, HTC, Native Extension, OSMF, reusable, RTMP, Streaming, Video, Wowza
- May 19, 2012
- Actionscript 3.0, Commercial, General
- Actionscript 3.0, Flash, Flash Player 10.1, Flash Player 11, Flex 4, OSMF, Streaming, Video
Videopp is a new site in the line of business that megavideo used to be. While Megavideo has been wrapped up by the FBI in US, new sites like videopp are coming up to take advantage of this situation. As a flash developer i am curious to learn how these sites work. So i have been at cracking some loopholes that i will like to share here.
Adobe flash player seems to be gaining some heavy momentum in android market place. In a matter of 4 days the ranking of flash player 11 has crossed over from #168 to #81 this morning to #25 at the time of writing this article from my HTC sensation.
It is now quiet clearly visible that apple had a deep fear of flash ruining its revenue if it was allowed on ios. Despite of bad names such as resource hog etc, flash is showing clear dominance in the mobile world.
Samsung and HTC both have low range devices like HTC explorer and Samsung galaxy mini 2, which even though are not Adobe certified, but can still run flash and air flawlessly out of the box.
Be sure to Check out android marketplace for the latest position of flash player.
- December 28, 2011
- Actionscript 3.0, Flex, Red5, RTMFP, RTMP
- Actionscript 3.0, Flash, Flash Media Server, Flash Player 11, Streaming
While recently working with the new Flash Player features, i came across a definitive issue in the new claimed AEC (Advance Echo cancellation) feature.
While Adobe says that AEC removes all echo problems that may happen in 2 way communications, i really doubt that the issue is far from resolved. In fact this introduces a new kind of issue.
The AEC algorithm actually tries to clear echoes, and mic feedback residues. However the interesting thing to note is the feedback issue will happen only if you have set Microphone.setLoopback(true); Else you will never need AEC anyways.
Now when you have Microphone.setLoopback(true); and you use AEC to save the day, you will notice that it often kills your own mic feed thinking it to be echo from the other side. Thus back to my original statement.. we never did solve the Echo problem.
In fact i found a issue reported on Adobe forums that has not been responded to. It seems that the issue happens when you use the EnhancedMicrophone api http://forums.adobe.com/thread/899119
Hence i will conclude this is a flash player AEC bug?? If any one may want to comment on this, and thinks otherwise (that AEC works for you), please let me know.